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EnhancedGrid (Unity)

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Devlog

  • v 1.1.4
    April 05, 2024 by echo17
    1
    - Fixed a bug where the scroll size could be calculated as NaN (infinity) - Show visible cells immediately when calling RecalculateGrid_MaintainDataIndex and RecalculateGrid_SetDataIndex... Continue reading
  • v 1.1.2
    November 03, 2023 by echo17
    Fixed a bug where cells were not scaling properly when canvas scaler not set to constant pixel size... Continue reading
  • Added downloadable demos
    October 16, 2023 by echo17
    Added executables for Windows and Mac. These run much faster than the online WebGL version... Continue reading
  • v 1.1.1
    October 02, 2023 by echo17
    Updated demos and examples to be more responsive in different resolutions. Added ViewportChangeWatcher helper to notify listeners when the viewport size changes. Removed the ContentMinimumSize propert... Continue reading
  • v 1.1.0
    October 02, 2023 by echo17
    Changed cell size mode to expand weight Updated demo 3 to use expand weight... Continue reading
  • v 1.0.0
    October 02, 2023 by echo17
    Initial release... Continue reading
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